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PostPosted: Tue Apr 27, 2010 10:37 pm 
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Joined: Fri Sep 24, 2004 1:39 am
Posts: 1594
Location: Austin, TX
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ok, my naive attempts to circumvent any sw blits through the use of XRandr (for full-screen exclusivity) have failed miserably. as of now, i cannot get more than ~20fps even on framebuffers as small as 512^2, and shaders as simple as a couple of instructions.

for the record, under these conditions the benchmark shader outputs at 6.6fps at 512^2.

new XRandr'd version
There's no XRandR for the fbdev device :)

We're working on a better solution for this but it is going to take a little while.

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Matt Sealey


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