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 Post subject: OpenGL
PostPosted: Mon Mar 05, 2007 8:13 am 
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Joined: Sun Sep 17, 2006 12:31 pm
Posts: 50
Hi all

Does anyone know if there's an update to MOL which would allow OpenGL to work in MOLK? On the MOL Wiki it says that there are no limitations if you use OSX 10.3, but in 10.4 "Acceleration modules currently broken". Does that mean OpenGL will work if I use 10.3?

TIA

moto


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 Post subject:
PostPosted: Mon Mar 05, 2007 8:30 am 
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Joined: Fri Sep 24, 2004 1:39 am
Posts: 297
No its not implemented yet.
afair josejx plans to implement it when he finds the time


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 Post subject:
PostPosted: Mon Mar 05, 2007 8:31 am 
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Joined: Sun Sep 17, 2006 12:31 pm
Posts: 50
Hope he does it soon :-) Thanks for the reply.


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 Post subject:
PostPosted: Mon Mar 05, 2007 10:12 am 
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Joined: Wed Feb 01, 2006 12:21 pm
Posts: 32
It's pretty complicated. We've talked about how to implement it here, but it's quite a bit more work than I have time for at this time. Perhaps in the future if someone else wants to help.


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 Post subject:
PostPosted: Tue Mar 06, 2007 12:55 am 
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Joined: Sun Sep 17, 2006 12:31 pm
Posts: 50
Hi Jose

I would love to help but sadly have no skills in this area. All I can offer is to beta test new versions, and if there's a bounty I would be prepared to donate.

moto


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