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PostPosted: Mon Aug 27, 2007 2:40 am 
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Mon Jul 30, 2007 5:56 am

6

Eastern Germany
Hi,

I've been digging throught the data sheets and there are only information about 4:3 resolutions.

Digging through the framebuffer code, I found LCD_1680x1050 (xgi-kernel-fb/xgi/vgatypes.h) which indicates that my screen's resolution might be supported, but in other sections of the code there are again only 4:3 resolutions mentioned.

Does it support widescreen resolutions (particularly 1680x1050) or does it not?


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PostPosted: Mon Aug 27, 2007 4:05 am 
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Fri Sep 24, 2004 1:39 am

1589

Alamo Heights, TX
johkra wrote:
Hi,

I've been digging throught the data sheets and there are only information about 4:3 resolutions.

Digging through the framebuffer code, I found LCD_1680x1050 (xgi-kernel-fb/xgi/vgatypes.h) which indicates that my screen's resolution might be supported, but in other sections of the code there are again only 4:3 resolutions mentioned.

Does it support widescreen resolutions (particularly 1680x1050) or does it not?


It'll support any resolution you can create a modeline for. As for generating modelines, well.. that is up to you (plenty of docs on the web for it). The fbset toolkit might help you out.
Matt Sealey, Genesi USA Inc.
Product Development Analyst


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