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 Post subject: opengl es
PostPosted: Tue Aug 25, 2009 2:42 am 
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Posts: 187
Can you give some more info on the status of opengl es on the new efika?

What version will it be.
Will it work without x.
Will it be a precompiled kernel module?


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 Post subject: Re: opengl es
PostPosted: Tue Aug 25, 2009 7:29 am 
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Location: Austin, TX
Quote:
Can you give some more info on the status of opengl es on the new efika?

What version will it be.
Will it work without x.
Will it be a precompiled kernel module?
* OpenGL ES2.0 and OpenVG 1.1
* Yes
* There is a precompiled kernel module and precompiled GL libraries.

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Matt Sealey


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 Post subject:
PostPosted: Tue Sep 15, 2009 12:08 am 
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A nice app for OpenGL ES2.0: http://blog.wolfire.com/2009/09/preview ... -canvas3d/ Is there still anything left what can't be done in a browser? :-)

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http://czanik.blogs.balabit.com/


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 Post subject:
PostPosted: Tue Sep 15, 2009 10:17 am 
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Hmm only if its syntax does not become to difficult ... we have vrml, web3d, now google made something also ... and now webkit brings webgl ...

I have not yet look at what webkit brings, but the others are a tad to complicated.

Also as nice it would be to have 3d webbrowser i doubt its practical use other then for product demonstrations ... (or is it only me who prefers irc over a 3d chatapplication :-) )


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 Post subject:
PostPosted: Tue Sep 15, 2009 2:17 pm 
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Location: Ohio
I think the point is more as a Flash alternative - 3D accelerated games and such written in JavaScript.


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 Post subject:
PostPosted: Tue Sep 15, 2009 3:04 pm 
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Posts: 187
but indeed it would make a great showcase on the efika2.


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